Bergen Brettspillklubb

Klubbens spill

TittelSpillereSpilletidMekanikker
±30
7 Wonders7 Wonders2 - 730
  • Card Drafting
  • Hand Management
  • Set Collection
  • Simultaneous Action Selection
  • Variable Player Powers
A Feast for OdinA Feast for Odin1 - 4120
  • Area Enclosure
  • Dice Rolling
  • Pattern Building
  • Press Your Luck
  • Tile Placement
  • Worker Placement
A-åA-å2 - 430
  • Dice Rolling
  • Set Collection
AliasAlias4 - 1260
  • Acting
  • Partnerships
  • Point to Point Movement
Aqua RomanaAqua Romana2 - 460
  • Route/Network Building
  • Tile Placement
Ascending EmpiresAscending Empires2 - 475
  • Set Collection
BanduBandu2 - 845
  • Auction/Bidding
Bears vs. BabiesBears vs. Babies2 - 520
  • Hand Management
  • Player Elimination
  • Set Collection
  • Take That
Betrayal at the House on the HillBetrayal at the House on the Hill3 - 660
  • Cooperative Play
  • Dice Rolling
  • Modular Board
  • Partnerships
  • Player Elimination
  • Role Playing
  • Storytelling
  • Variable Player Powers
BlokusBlokus2 - 420
  • Area Enclosure
  • Hand Management
  • Tile Placement
Blood RageBlood Rage2 - 490
  • Action Point Allowance System
  • Area Control / Area Influence
  • Area Movement
  • Card Drafting
  • Hand Management
  • Memory
  • Simultaneous Action Selection
BohnanzaBohnanza2 - 745
  • Hand Management
  • Set Collection
  • Trading
BurgundBurgund2 - 490
  • Dice Rolling
  • Set Collection
  • Tile Placement
Camel UpCamel Up2 - 830
  • Betting/Wagering
  • Dice Rolling
  • Roll / Spin and Move
Captain SonarCaptain Sonar2 - 860
  • Grid Movement
  • Line Drawing
  • Partnerships
  • Role Playing
  • Secret Unit Deployment
  • Simulation
  • Simultaneous Action Selection
CarcassonneCarcassonne2 - 545
  • Area Control / Area Influence
  • Tile Placement
Carson CityCarson City2 - 590
  • Area Control / Area Influence
  • Dice Rolling
  • Tile Placement
  • Variable Player Powers
  • Worker Placement
Castles of Mad King LudwigCastles of Mad King Ludwig1 - 490
  • Auction/Bidding
  • Card Drafting
  • Pattern Building
  • Set Collection
  • Tile Placement
Caverna: The Cave FarmersCaverna: The Cave Farmers1 - 7210
  • Tile Placement
  • Worker Placement
Cayhlus Magna CartaCayhlus Magna Carta2 - 475
  • Hand Management
  • Worker Placement
Chimera StationChimera Station2 - 490
  • Tile Placement
  • Variable Player Powers
  • Worker Placement
ClankClank2 - 460
  • Card Drafting
  • Deck / Pool Building
  • Player Elimination
  • Point to Point Movement
  • Press Your Luck
CodenamesCodenames2 - 815
  • Memory
  • Partnerships
  • Press Your Luck
Codenames PicturesCodenames Pictures2 - 815
  • Memory
  • Partnerships
  • Press Your Luck
Connect 4Connect 4215
  • Pattern Building
  • Pattern Recognition
ContainerContainer3 - 590
  • Auction/Bidding
  • Commodity Speculation
  • Pick-up and Deliver
  • Set Collection
Cry HavocCry Havoc2 - 4120
  • Area Control / Area Influence
  • Area Movement
  • Deck / Pool Building
  • Hand Management
  • Variable Player Powers
Days of SteamDays of Steam2 - 460
  • Dice Rolling
  • Hand Management
  • Pick-up and Deliver
  • Point to Point Movement
  • Route/Network Building
  • Tile Placement
Dead of WinterDead of Winter2 - 5120
  • Action Point Allowance System
  • Area Movement
  • Cooperative Play
  • Dice Rolling
  • Hand Management
  • Press Your Luck
  • Storytelling
  • Trading
  • Variable Player Powers
  • Voting
Dead of Winter: The Long NightDead of Winter: The Long Night2 - 5120
  • Action Point Allowance System
  • Area Movement
  • Cooperative Play
  • Dice Rolling
  • Hand Management
  • Press Your Luck
  • Storytelling
  • Variable Player Powers
  • Voting
Deep Sea AdventureDeep Sea Adventure2 - 630
  • Pick-up and Deliver
  • Press Your Luck
  • Roll / Spin and Move
Dice TownDice Town2 - 545
  • Dice Rolling
  • Set Collection
  • Simultaneous Action Selection
Discworld: Ankh-MorporkDiscworld: Ankh-Morpork2 - 460
  • Area Control / Area Influence
  • Dice Rolling
  • Hand Management
  • Take That
  • Variable Player Powers
Dominant SpeciesDominant Species2 - 6240
  • Area Control / Area Influence
  • Card Drafting
  • Grid Movement
  • Modular Board
  • Tile Placement
  • Variable Player Powers
  • Worker Placement
DominionDominion2 - 430
  • Card Drafting
  • Deck / Pool Building
  • Hand Management
Dragon RampageDragon Rampage3 - 5120
  • Area Control / Area Influence
  • Card Drafting
  • Dice Rolling
  • Variable Player Powers
EclipseEclipse2 - 6180
  • Area Control / Area Influence
  • Dice Rolling
  • Grid Movement
  • Modular Board
  • Player Elimination
  • Tile Placement
  • Variable Phase Order
  • Variable Player Powers
Eminent DomainEminent Domain2 - 445
  • Card Drafting
  • Deck / Pool Building
  • Hand Management
  • Variable Phase Order
Escape: The Curse of the TempleEscape: The Curse of the Temple1 - 510
  • Cooperative Play
  • Dice Rolling
  • Grid Movement
  • Modular Board
  • Press Your Luck
  • Roll / Spin and Move
  • Tile Placement
FantasiFantasi3 - 1245
  • Acting
FincaFinca2 - 445
  • Commodity Speculation
  • Set Collection
Flash PointFlash Point2 - 645
  • Action Point Allowance System
  • Cooperative Play
  • Dice Rolling
  • Grid Movement
  • Pick-up and Deliver
  • Simulation
  • Variable Player Powers
Flick 'em UpFlick 'em Up2 - 1045
  • Partnerships
  • Pick-up and Deliver
FragFrag2 - 630
  • Dice Rolling
Francis DrakeFrancis Drake3 - 5120
  • Dice Rolling
  • Press Your Luck
  • Secret Unit Deployment
  • Set Collection
  • Worker Placement
Funny FriendsFunny Friends2 - 660
  • Auction/Bidding
  • Card Drafting
  • Hand Management
  • Simulation
Galaxy Trucker: Anniversary EditionGalaxy Trucker: Anniversary Edition2 - 5120
  • Dice Rolling
  • Memory
  • Tile Placement
Game of ThronesGame of Thrones3 - 6240
  • Area Control / Area Influence
  • Area Movement
  • Auction/Bidding
  • Hand Management
  • Player Elimination
  • Simultaneous Action Selection
  • Variable Player Powers
Glück AufGlück Auf2 - 475
  • Action Point Allowance System
  • Pick-up and Deliver
  • Set Collection
  • Tile Placement
  • Worker Placement
Great Western TrailGreat Western Trail2 - 4150
  • Deck / Pool Building
  • Hand Management
  • Point to Point Movement
  • Set Collection
ImhotepImhotep2 - 440
  • Area Control / Area Influence
  • Modular Board
  • Set Collection
Imperial 2030Imperial 20302 - 6180
  • Area Control / Area Influence
  • Area Movement
  • Stock Holding
In the Shadow of the EmperorIn the Shadow of the Emperor2 - 490
  • Area Control / Area Influence
  • Card Drafting
  • Voting
Incan GoldIncan Gold3 - 830
  • Press Your Luck
  • Simultaneous Action Selection
InisInis2 - 490
  • Area Control / Area Influence
  • Area Movement
  • Card Drafting
  • Hand Management
  • Memory
  • Modular Board
  • Tile Placement
  • Variable Phase Order
InnovationInnovation2 - 460
  • Hand Management
  • Variable Phase Order
KeltisKeltis2 - 430
  • Hand Management
  • Point to Point Movement
  • Set Collection
King of New YorkKing of New York2 - 640
  • Area Control / Area Influence
  • Area Movement
  • Card Drafting
  • Dice Rolling
  • Player Elimination
  • Press Your Luck
King of TokyoKing of Tokyo2 - 630
  • Area Control / Area Influence
  • Card Drafting
  • Dice Rolling
  • Player Elimination
  • Press Your Luck
Kingdom BuilderKingdom Builder2 - 445
  • Area Control / Area Influence
  • Area Enclosure
  • Modular Board
  • Route/Network Building
Kitchen RushKitchen Rush1 - 445
  • Cooperative Play
  • Worker Placement
KuhhandelKuhhandel3 - 545
  • Auction/Bidding
  • Hand Management
  • Memory
  • Set Collection
  • Simultaneous Action Selection
  • Trading
Legends of AndorLegends of Andor2 - 490
  • Area Movement
  • Cooperative Play
  • Dice Rolling
  • Variable Player Powers
LibertaliaLibertalia2 - 645
  • Hand Management
  • Set Collection
  • Simultaneous Action Selection
  • Variable Phase Order
LondonLondon2 - 490
  • Card Drafting
  • Hand Management
Lords of WaterdeepLords of Waterdeep2 - 5120
  • Set Collection
  • Take That
  • Worker Placement
MacaoMacao2 - 4100
  • Action Point Allowance System
  • Card Drafting
  • Dice Rolling
  • Hand Management
  • Pick-up and Deliver
  • Route/Network Building
  • Set Collection
Mage KnightMage Knight1 - 4240
  • Card Drafting
  • Cooperative Play
  • Deck / Pool Building
  • Dice Rolling
  • Grid Movement
  • Hand Management
  • Modular Board
  • Role Playing
  • Tile Placement
  • Variable Player Powers
Mr. JackMr. Jack230
  • Grid Movement
  • Variable Player Powers
MunicipiumMunicipium2 - 460
  • Area Control / Area Influence
  • Point to Point Movement
  • Set Collection
NationsNations1 - 5200
  • Card Drafting
  • Variable Player Powers
NavegadorNavegador2 - 590
  • Area Movement
New AngelesNew Angeles4 - 6240
  • Cooperative Play
  • Variable Player Powers
  • Voting
New York SliceNew York Slice2 - 630
  • Area Control / Area Influence
  • Set Collection
No Thanks!No Thanks!3 - 720
  • Auction/Bidding
  • Press Your Luck
  • Set Collection
Oh My Goods!Oh My Goods!2 - 430
  • Action / Movement Programming
  • Hand Management
  • Press Your Luck
  • Set Collection
PandemicPandemic2 - 445
  • Action Point Allowance System
  • Cooperative Play
  • Hand Management
  • Point to Point Movement
  • Set Collection
  • Trading
  • Variable Player Powers
Panic StationPanic Station4 - 640
  • Action Point Allowance System
  • Area Movement
  • Dice Rolling
  • Hand Management
  • Modular Board
  • Partnerships
  • Player Elimination
  • Tile Placement
PatchistoryPatchistory2 - 4120
  • Action Point Allowance System
  • Area Control / Area Influence
  • Auction/Bidding
  • Card Drafting
  • Grid Movement
  • Hand Management
  • Memory
  • Simultaneous Action Selection
  • Tile Placement
  • Variable Player Powers
  • Voting
  • Worker Placement
PhenomenaPhenomena2 - 590
  • Area Movement
  • Dice Rolling
  • Variable Player Powers
Port RoyalPort Royal2 - 550
  • Card Drafting
  • Press Your Luck
  • Set Collection
Puerto RicoPuerto Rico2 - 5150
  • Variable Phase Order
QwirkleQwirkle2 - 445
  • Hand Management
  • Pattern Building
  • Tile Placement
Race for the GalaxyRace for the Galaxy2 - 460
  • Hand Management
  • Simultaneous Action Selection
  • Variable Phase Order
  • Variable Player Powers
RampageRampage2 - 445
  • Area Movement
  • Set Collection
  • Variable Player Powers
Robo RallyRobo Rally2 - 8120
  • Action / Movement Programming
  • Grid Movement
  • Modular Board
  • Simultaneous Action Selection
Roll Through the Ages: The Bronze AgeRoll Through the Ages: The Bronze Age1 - 445
  • Dice Rolling
  • Paper-and-Pencil
Roll for the GalaxyRoll for the Galaxy2 - 545
  • Deck / Pool Building
  • Dice Rolling
  • Simultaneous Action Selection
  • Variable Phase Order
  • Variable Player Powers
Russian RailroadsRussian Railroads2 - 4120
  • Worker Placement
Ryktet GårRyktet Går4 - 830
  • Line Drawing
  • Paper-and-Pencil
SaboteurSaboteur3 - 1030
  • Hand Management
  • Partnerships
  • Route/Network Building
  • Take That
Scarab LordsScarab Lords230
  • Area Control / Area Influence
  • Deck / Pool Building
  • Hand Management
Secret HitlerSecret Hitler5 - 1045
  • Partnerships
  • Player Elimination
  • Voting
Settlers of CatanSettlers of Catan3 - 4120
  • Dice Rolling
  • Hand Management
  • Modular Board
  • Route/Network Building
  • Trading
Sheriff of NottinghamSheriff of Nottingham3 - 560
  • Card Drafting
  • Hand Management
  • Role Playing
  • Set Collection
Small WorldSmall World2 - 580
  • Area Control / Area Influence
  • Area Movement
  • Dice Rolling
  • Variable Player Powers
Sorry! Bahn FreiSorry! Bahn Frei1 - 430
    Spirit IslandSpirit Island1 - 4120
    • Action / Movement Programming
    • Area Control / Area Influence
    • Cooperative Play
    • Hand Management
    • Modular Board
    • Set Collection
    • Simultaneous Action Selection
    • Variable Player Powers
    Star Wars: Imperial AssaultStar Wars: Imperial Assault2 - 5120
    • Dice Rolling
    • Grid Movement
    • Modular Board
    • Partnerships
    • Role Playing
    • Variable Player Powers
    Steampunk RallySteampunk Rally2 - 860
    • Card Drafting
    • Dice Rolling
    • Modular Board
    • Simultaneous Action Selection
    • Variable Player Powers
    Stone AgeStone Age2 - 490
    • Dice Rolling
    • Set Collection
    • Worker Placement
    SuburbiaSuburbia1 - 490
    • Card Drafting
    • Set Collection
    • Tile Placement
    Super MotherloadSuper Motherload2 - 475
    • Deck / Pool Building
    • Hand Management
    • Set Collection
    • Tile Placement
    • Variable Player Powers
    Sushi Go Party!Sushi Go Party!2 - 820
    • Card Drafting
    • Hand Management
    • Set Collection
    • Simultaneous Action Selection
    Terra MysticaTerra Mystica2 - 5150
    • Area Control / Area Influence
    • Route/Network Building
    • Variable Phase Order
    • Variable Player Powers
    Terraforming MarsTerraforming Mars1 - 5120
    • Card Drafting
    • Hand Management
    • Set Collection
    • Take That
    • Tile Placement
    • Variable Player Powers
    The Resistance: AvalonThe Resistance: Avalon5 - 1030
    • Memory
    • Partnerships
    • Simultaneous Action Selection
    • Variable Player Powers
    • Voting
    Ticket to RideTicket to Ride2 - 560
    • Card Drafting
    • Hand Management
    • Route/Network Building
    • Set Collection
    Time ’n’ SpaceTime ’n’ Space3 - 430
    • Pick-up and Deliver
    • Point to Point Movement
    • Set Collection
    • Simultaneous Action Selection
    TobagoTobago2 - 460
    • Grid Movement
    • Hand Management
    • Modular Board
    • Press Your Luck
    TokaidoTokaido2 - 545
    • Point to Point Movement
    • Set Collection
    • Time Track
    • Variable Player Powers
    TsuroTsuro2 - 815
    • Hand Management
    • Player Elimination
    • Route/Network Building
    • Tile Placement
    Tzolk'inTzolk'in2 - 490
    • Set Collection
    • Worker Placement
    UbongoUbongo1 - 425
    • Pattern Building
    • Set Collection
    Ubongo DuelUbongo Duel240
    • Pattern Building
    Viktory IIViktory II2 - 860
    • Dice Rolling
    • Modular Board
    Watson and HolmesWatson and Holmes2 - 775
    • Auction/Bidding
    • Memory
    • Modular Board
    • Paper-and-Pencil
    • Player Elimination
    • Simultaneous Action Selection
    We didn't playtest this at allWe didn't playtest this at all2 - 1010
    • Hand Management
    • Memory
    • Player Elimination
    • Rock-Paper-Scissors
    • Take That
    We didn't playtest this eitherWe didn't playtest this either2 - 1010
    • Hand Management
    • Rock-Paper-Scissors
    • Voting
    Welcome Back to the DungeonWelcome Back to the Dungeon2 - 430
    • Memory
    • Player Elimination
    • Press Your Luck
    Welcome to the DungeonWelcome to the Dungeon2 - 430
    • Memory
    • Player Elimination
    • Press Your Luck
    Zak PakZak Pak3 - 645
    • Simultaneous Action Selection
    Zum KuckuckZum Kuckuck2 - 515
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